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AgamemnonParticipant
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AgamemnonParticipantJune 15, 2017 at 2:41 pm in reply to: AD does report to mini-camp (ie. the AD contract drama) #70087
AgamemnonParticipantAnother thought on Donald’s contract. If the Rams extend Donald for 6 years, like Watt was extended, where they added the 6 years to the 2 years he was already under contract for, Donald is locked up for 8 years. At a price of his new 6 year deal plus the 2 years he is already under contract for.
2017 @ $3.2 million
2018 @ $6.8 million plus 6 more years for $120 million.
Equals 8 years for $130 million or $16.25 million/year. The salary cap figures to be $200 million by 2020. He would be under contract until 2024. If you figure his percent of the Cap on the average of the Cap over the last 6 years, 10% of that is $20 million/year. Do you see where this is going? A contract that might look out of whack can be a bargain. So, don’t sweat the $120 million dollar highest paid player, etc., hype. What will count is when and how much Donald gets paid in guarantees. The Salary Cap might be affected, but in the case of Watt, I don’t think the first 2 years were. Anyway, that can be controlled without much strain. You lock up a Hall of Fame tackle for the next 8 years for what it would cost for a franchise DE. I will take a chance on that.
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AgamemnonParticipantJune 14, 2017 at 12:50 pm in reply to: Goff's ninth game? articles on Goff in OTAs & mini-camp & up to training camp #70031
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AgamemnonParticipantJune 13, 2017 at 9:25 pm in reply to: AD does report to mini-camp (ie. the AD contract drama) #70007
AgamemnonParticipantThe Rams picked up Donaldâs fifth-year option earlier this year. The No. 13 overall pick in 2014 will be paid a base salary of about $1.8 million in 2017 and $6.9 million in 2018, then will be eligible for free agency.
The salary for this year is right, but what they should add is that he gets $1,423,000 as a bonus this year. He gets paid #3.2 million this year and $6.9 million next year.
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There is an important part of comparing the contracts of the top players. Watt and Donald both had 2 years left under contract. Cox had one year left. I believe Miller was a franchise player and Suh was a free agent. So, those contracts were not necessarily handled the same way when they were negotiated.
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My impression is that Donald, Watt, Suh, and Miller were considered as best defensive players, Cox as a really good DT. imo
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The Rams can keep Donald’s numbers for 2017 and 2018 the same. They then make a 6 years extension for 2019 to 2014. They guarantee him a bunch of money, but the doesn’t kick in until 2019. He just has to wait a bit before he sees it. Or some combination of the above. Somewhere in the extension is compensation for the relatively lower salaries of 2017 and 2018. They can pay him as the best defensive player because the Salary Cap figures to inflate for at least another 3 oe 4 years.
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Ogletree’s extension isn’t a problem. The real cap problem is Trumaine’s $17 million for this year and the extremely high number of free agents next year and when do they start paying a QBs salary? But that is all down the road and they can plan for that.June 13, 2017 at 2:34 pm in reply to: Why Jordan Palmer thinks former Utah QB Travis Wilson will catch 35 passes #69993
AgamemnonParticipantI call Tavon a playmaker. In my mind he is best suited as RB. A bit small, but I think that is what his ability and skill set best matches. I think he can be a WR. Although, just being a WR would limit what he does best. I think he could be a WR is he just learned how to separate. He has the quicks. Can he run routes? As quick as he is, he should be able to separate, if he just has basic route running skills.
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Anyway, I am paying Tavon to make TDs. I think that is where his value lays. I want 8 – 10 TDs for what I am paying him. He did that one year. He needs to do that this year.June 13, 2017 at 12:37 pm in reply to: Why Jordan Palmer thinks former Utah QB Travis Wilson will catch 35 passes #69991
AgamemnonParticipantJune 10, 2017 at 2:54 am in reply to: 2017 NFL Draft Wrap-Up Series: Los Angeles Rams (Breakdown of Each Player Select #69870
AgamemnonParticipantJune 7, 2017 at 1:51 pm in reply to: Would a Tavon Austin for Eric Decker trade make sense for Rams, Jets? #69786
AgamemnonParticipant
I can talk about food. My last meal was a salad. A really simple salad. Just iceberg lettuce, stuffed green olives, ritz crackers and Ott’s Original dressing. It is like a French dressing with a bit of horseradish.
Almost forgot. I chopped up a couple boiled eggs and added them to the salad.-
This reply was modified 8 years, 9 months ago by
Agamemnon.
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I wanted to compare Engram and Everett. Everybody is using a lot of metrics now days.
AgamemnonParticipantTerms Glossary
Value Over Stream (VOS) â The VOS metric calculates each playerâs fantasy points per game above the average waiver wire replacement in standard fantasy league formats during either the current or previous season, depending on the time of year. VOS also incorporates a bust rate coefficient to throttle each playerâs VOS according to the fragility and subsequent uncertainty of forecasting the annual fantasy point output of players at his position. By incorporating a volatility-related coefficient, VOS is the evolutionary next step in Value-based Drafting (VBD) and provide a helpful guidepost to be utilized during fantasy football drafts.
A comprehensive review of the rationale behind the VOS metric is available here: Introducing: Value Over Stream (VOS)
ADP â the most recent Average Draft Position (ADP) in current year MyFantasyLeague.com redraft leagues. ADP data is sourced from actual leagues that drafted in the last 7 to 21 days, ensuring data is current. Draft position changes +/- from the previous two week period are displayed to indicate positive or negative perception trends.
Hand Size â data presented by John Bales from Fantasy Labs showed a relationship between hand size and quarterback performance, particularly in cold weather conditions.Because of this positive correlation over a large sample size between hand size and productivity, hand size is a relevant, predictive attribute for quarterbacks.
Body Mass Index (BMI) â formerly referred to as the âQuetelet Index,â BMI dates to the 19th century and provides a simple numeric measure of a personâs thickness or thinness. Formula is as follows: Mass (lb) / Height (in)^2 x 703. Individuals with high BMIs tend to be built more like a bowling bowls, an ideal stature for an NFL running back. Therefore, BMI indicates a running backâs relative sturdiness.
College Dominator Rating â first outlined by Frank DuPont in the book Game Plan, the college dominator rating represents a playerâs âmarket shareâ or his percentage of his teamâs offensive production. For example, a 35+% dominator indicates that a wide receiver has the potential to be a teamâs No. 1 WR and/or a high caliber contributor. 20-35% indicates a mid-level talent with situational upside. Less than 20% is a red flag.
For wide receivers and tight ends, the dominator rating is the percentage of team receiving production. For running backs, it is the percentage of total offensive production, because running backs are involved in both the running and passing game. College Dominator Rating is not relevant for the quarterback position.
Breakout Age â the younger a person is when he/she first becomes a leader in their respective field, the more likely that person is to go on to become *phenom*enal at their craft. Following this logic, Frank DuPont and Shawn Siegele first examined each wide receiverâs breakout age on RotoViz.com.
The breakout age for wide receivers is defined by their age at midpoint of the college football season when they first posted a Dominator Rating at or above 20% (unless an or other extenuating circumstances prevented the player from playing a full complement of offensive snaps). For tight ends and running backs, a 15% Dominator Rating is necessary to qualify for a breakout designation. Quarterback breakout ages are determined by their age when they first posted a QBR of 50 or higher in a college season, and quarterbacks must average 20 or more action plays per team game played to qualify.
In order to display a more granular percentile rank for comparison purposes, Breakout Ages are listed to the tenth decimal place.
Best Comparable Player â aggregates physical attributes, college production, workout metrics, and NFL productivity and efficiency (when available) to find each playerâs most similar peer at his position.
40-yard Dash âfor quarterbacks and tight ends, any 40-yard dash under 4.70 seconds is considered fast. Running backs and wide receivers are held to a different standard as times of 4.50 or below are considered fast for RBs and WRs.
Speed Score â Bill Barnwell first posited the metric in Pro Football Prospectus to better predict running back success. The formula is (weight*200) / (40-time^4). It factors weight into a playerâs 40-yard dash time assigning a premium to fast times run by bigger, often stronger, running backs.
Height-adjusted Speed Score (HaSS) â first discussed by Shawn Siegele on his Money In The Banana Stand blog, it builds on Bill Barwellâs Speed Score concept to create a more relevant metric for wide receivers and tight ends. Unlike running backs, weight and height are correlated to wide receiver and tight end production, because height expands the playerâs catch radius. HaSS layers height into the traditional speed score equation by also dividing the playerâs height by the average wide receiver height: 73.0 inches (6â1â) or average tight end height: 76.4 inches (6â4 5/12ââ). This results in a measure of a playerâs speed that also incorporates a premium on both body weight and body length.
Agility Score â Agility Score is simply the sum of a playerâs 20-Yard Short Shuttle time and 3-Cone Drill times. This number measures a playerâs short area quickness and balance and correlates with an ability to avoid tackles and compile yards before contact.
Burst Score â indicates a playerâs zero-inertia explosiveness (stop-and-start acceleration) and ability to catch the ball outside the body. Similar in concept to Agility Score, Burst Score sums a playerâs Vertical Jump height and Broad Jump distance. Additionally, the metric is calibrated to give Vertical Jump and Broad Jump equal weight.
Catch Radius â first discussed by Scott Smith in a piece titled âThe Catch Radius Project: In Search of Better TD Productionâ, the metric incorporates a playerâs ability to cover ground as well as his ability to get vertical in order to score a playerâs capacity to reaching the football in a 3-dimensional space. Catch Radius affects a playerâs ability to succeed in the red zone, particularly on fade routes and 50-50 balls. The equation squares a playerâs 40-time, 20-yard shuttle, and 3-cone and multiplies it by the square of a playerâs height, arm length, and vertical jump. The values of all six data inputs are normalized to have equal weight.
Wonderlic Test â group intelligence test used to assess the aptitude of prospective employees for learning and problem-solving in a range of occupations. It consists of 50 multiple choice questions to be answered in 12 minutes. The best score in the history of the NFL was Harvard graduate Ryan Fitzpatrickâs 48. Athletes scoring in the 30-50 range are considered smart. Both Matt Ryan and Giovanni Carmazza scored a 32. Athletes in the 20-30 range possess solid functional intelligence. Both Ryan Leaf and Rich Gannon scored a 27. Scores under 20 indicate that a player may be challenged to process information on-the-fly. Both Dan Marino and Vince Young scored a 15. Blaine Gabbert crushed the Wonderlic with a score of 42, so he has that going for him.
SPARQ-x â An approximation of Nikeâs SPARQ Rating (acronym it stands for: Speed, Power, Agility, Reaction and Quickness), a project started in 2004 to create a standardized test for athleticism similar to an SAT test for athletes. SPARQ input factors are 40-yard dash, vertical jump, 20-yard shuttle, and the power ball throw. Because NikeÊŒs actual SPARQ formula is not public, we compared publically available SPARQ scores to their related input factors, reverse-engineered an approximation of the SPARQ formula, and then applied the formula to each playerÊŒs workout metrics. For calculation purposes, power ball throw was converted into bench press to ensure that all input factors aligned with specific NFL Scouting Combine events.
Athleticism Score â summarizes a playerâs workout metrics and normalizes for size. It is derived by aggregating each playerâs 40-yard Dash, Burst Score, and Agility Score, and then factors in a relevant measure of player size to ensure that big players receive a premium for speed, quickness and explosiveness. For QBs, PlayerProfiler adds a height premium. For RBs, we add a BMI premium. For WRs and TEs, we add a height and weight premium.
Snap Share â the percentage of total offensive plays that the player was on the field for his team.
Opportunity Share â percentage of total team running back carries + targets for a particular back. Comparing Alfred Morris and Roy Heluâs 2013 usage help to illuminate the utility of this metric. Heluâs snap share was not significantly less than Morrisâ, but Washington gave the majority of opportunities to Morris, while Helu was asked to do a lot of blitz pickup work as opposing defenses relentlessly blitzed Robert Griffin III when Helu was on the field.
Hog Rateâ captures the rate of passing game utilization on a per play basis by calculating the number of targets per snap. This metric helps to identify wide receivers and tight ends with limited route trees that may have a low snap count and target share, but when they are on the field, are a focal point of the passing offense.
Target Share â measures the percentage of all passing targets directed at a particular wide receiver or tight end in games that that receiver was involved in the passing attack.
Red Zone Target Share â measures the percentage of all passing targets from a line of scrimmage at or inside the 20-yard line directed at a particular wide receiver or tight end in games that the receiver was involved in the passing attack.
Deep Balls â charts the total number of passing attempts that travel 20 yards or farther in the air. This metric is a window into the vertically-oriented nature of a quarterbackâs offensive system. Quarterbacks with a high deep ball percentage generally play in vertical passing attacks as opposed to systems that emphasize short, quick passes.
Receiver Efficiency â a quarterback-specific metric that takes into account the productivity and efficiency of pass receivers on all targets. The receiver score value is represented by a deviation above/below the mean with +.25 being considered very good and under -.25 considered poor.
It is self-evident that wide receiver productivity and efficiency is influenced by quarterback play. Because quarterback quality necessarily skews this metric, receiver scores are best used when comparing QBs in similar tiers.
Upcoming Schedule Strengthâ calculates the fantasy points allowed above/below the mean to particular position (QB, RB, WR, or TE) by the opposing defense(s) on a playerâs remaining schedule. Schedules above +.25 are considered easy and schedules under -.25 are considered difficult.
Air Yards â for quarterbacks, air yards are completed passing yards not including yards after the catch. The higher the percentage, the less a quarterback is being helped by his receivers gaining yards after the catch. For wide receivers and tight ends, air yards are total completed receiving yards from the line of scrimmage to the catch point.
Red Zone Completion Percentage â measures a quarterbackâs passing efficiency in the red zone by calculating the percentage of completed passes at or inside the 20-yard line.
Deep Ball Completion Percentage â measures a quarterbackâs accuracy on deep balls, this metric is the percentage of completed on throws of 20 yards and farther.
Yards Per Touch (YPT) â positioned next to Yards Per Carry, YPT incorporates receptions to display a running backâs yards gained across all types of touches.
Juke Rate â isolates a running backâs elusiveness and tackle-breaking power by charting the number of broken, missed, and otherwise avoided tackles (displayed to the immediate left), and then dividing by the total number of touches (carries + receptions).
Fantasy Points Per Game â the average number of fantasy points that a player has scored in game where he had a point scoring opportunity. In other words, for a particular game to count against his fantasy points per game, he must have had a passing attempt, carry, or target. The metric assumes 1 point for every ten yards rushing or receiving, 1 point for every 25 passing yards, 1 point per reception (PPR), and 4 points for quarterback passing touchdowns.
Fantasy Points Per Opportunity â measures running back fantasy points in the context of the playerâs overall usage and playmaking prowess. The metric is calculated by dividing total fantasy points by the combined total of a running backâs carries and targets.
Fantasy Points Per Target â measures wide receiver and tight end fantasy points in the context of the playerâs opportunities. The metric is calculated by dividing total fantasy points by total targets.
Fantasy Points Per Attempt â measures quarterback fantasy points in the context of passing opportunities by dividing total fantasy points by passing attempts.
Target Premium â Rich Hribar coined the term Target Multiplier in an XN Sports Fantasy Football: 2013 WR Review article. Referred to here as Target Premium, it is the percentage of additional fantasy points per target that a wide receiver or tight end generates over and above the other pass receivers on his team. This metric is especially useful when examining the impact of a quarterback upgrade on a wide receiverâs future production.
Yards After Catch Rate â total receiving yards that are gained after the catch. It indicates receiverâs playmaking ability with the ball is in his hands.
Catch Rate â captures a playerâs ability to secure to secure the football in all situations regardless of the level of difficulty by dividing the total receptions by total targets.
Total QBR â Total QBR was developed by ESPNâs Stats & Information Group to measure the degree to which a quarterback contributed to scoring points for the team, and also to a win by the team. QBR adds a âclutch factorâ to more traditional quarterback efficiency metrics. For example, it assigns a premium to a completed pass that earns a first down at the quarterbackâs own 20-yard-line with 30 seconds left in the game. That completion may be unlikely to lead to any points for his team, but if the quarterbackâs team is leading, it increases the win probability enabling the leading team to run out the clock.
College QBR â represents the best full-season Total QBR that a quarterback posted during his college career. Matt Ryan, for example, had a higher QBR during his sophomore season than his senior season. Ryanâs sophomore QBR is displayed, because it captures his peak college productivity and efficiency.
Production Premium â isolates a playerâs situation-agnostic efficiency. Production Premium compares the outcome of all pass attempts, carries, and targets to league-average outcome in those same game situations (yard line, down, and distance). Production Premium also takes into account time remaining and game score to account for non-standard situations such as 2-minute drills, clock-milking, and garbage time.
Positive values indicate that a player is more efficient than the average player, while negative values indicate that a player is less efficient than his peers with similar opportunities in similar situations.
Every playerâs on-field performance is affected by his teammates. When a given playerâs supporting cast changes (via trade or free agency), this metric is particularly helpful, because it measures that playerâs capabilities across league-average situations.
Weekly Volatilityâ measures the level of week-to-week fantasy point scoring variance. Players with numbers higher than 8.0 have significant weekly output oscillation, and values over 10.0 indicate an extreme boom/bust range of outcomes.
High week-to-week volatility negatively impacts standard league formats that require lineups to be manually set each week. On the other hand, high volatility is preferred in âbest-ballâ formats that automatically set optimal weekly lineups.
Percentile Rankâ physical attributes and workout metrics include an overall percentile rank (100 being the best possible score) in parenthesis. The pool of players included in the percentile ranks consists of those currently signed to active and futures contracts.
Moving Average â also known as a moving mean, it is a mathematical convolution used with time series data (like weekly fantasy point output). This technique plots the number value from that particular week averaged with the values from the two weeks before and two weeks after in order to smooth out single game fluctuations and highlight trends. Three moving average graphs are displayed at the bottom of each player page to chart: Opportunity, Productivity, and Efficiency.
More fantasy stuff. They should add one for long speed. Bolt had the best long speed. That was what made him. Nobody could match his top end.
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AgamemnonParticipantRams Insider Myles Simmons and Rams radio personality DâMarco Farr answer your questions
Believe it or not, though some people find Simmons irritating, this is pretty good. Just look past SimmonsâŠitâs a good discussion, primarily of course because of DâMarco.
I find his incessant giggling mildly irritating. Some times are worse/better than others.
AgamemnonParticipanthis report makes Woods look like a number one WR.
I know what you mean and how youâre using the term ânumber one.â
To me a #1 WR is any guy who gets 70 catches and 1000 yards. Doesnât matter what the skills are or the strengths are. If he does it he does it. Itâs a production measure. To me people mix up elite and #1. Most elite WRs are #1s, but not all #1s are elite.
Can I think Woods can be that? Yes.
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Yeah, an elite WR to me is a prototype WR, like Jones or Green, etc. I go along with your definition of a #1 WR, if you do that year after year, you might end up in the Hall of Fame.
AgamemnonParticipanthttp://www.nfl.com/combine/profiles/robert-woods?id=2540169
Overview
Woods? consensus All-American high school career gave him a chance to matriculate to whatever college he desired ?- not only was he prolific on the gridiron as a senior (1,112 receiving yards, eight interceptions for the California Division 3 state champions) but he also finished second in the 400 meters, third in the 200 meters and anchored a state champion 1,600-meter relay team at state track meet. So it was no surprise he went to USC instead of following in the footsteps of his father and grandfather as Grambling State Tigers.
He started all 13 games as a true freshman for the Trojans, earning numerous Freshman All-American honors and Pac-10 Offensive Freshman of the Year. He was a first-team All-Pac-10 pick at kick returner (971 yards with a TD against Minnesota) and received honorable mention notice at receiver (65 receptions for 792 yards and six touchdowns). His break-out performance came in the team?s heart-breaking 37-35 loss to Stanford, as he covered 224 yards and scored three times on 12 catches. Woods didn?t disappoint as a sophomore. He was a finalist for the Biletnikoff Award after starting every game and finishing the year in the top ten nationally in receptions (111), receiving yards per game (107.7, 1,292 total yards), and receiving touchdowns (15). Those 111 catches beat Keyshawn Johnson?s Pac-12 and school record, and the 17 receptions in the season opener versus Minnesota were the most for any FBS receiver in 2011. He also continued in his returner role (averaging 9.1 yards on punts and 23.1 on kickoffs) in spite of his stardom on offense. Despite all of that success, Woods fought various injuries in 2011, and had post-season arthroscopic surgery on his right ankle because of a pick-up basketball injury suffered last spring.
The entire Trojans team had a down year in 2012, but Woods remained a consistent force for the offense while starting all 13 games, catching 76 passes for 846 yards and 11 touchdowns. It may have been with a humorous tone, but after the team’s bowl game Woods stated that “if the coaches wanted to keep me another year, they would’ve probably got me the ball.” Quarterback Matt Barkley reiterated Woods’ sentiments, adding that the offense seemed to focus too much on getting sophomore stud receiver Marqise Lee the ball. Woods reportedly received a second-round grade from the NFL Draft Advisory Board.
Analysis
Strengths Productive potential number one receiver who can excel on any route on the tree due to good foot quickness and shifty hips. Runs solid comeback routes and uses sharp cuts on skinny posts to free himself. Possesses good vision and a strong burst with the ball in his hands. Flashes the ability to catch passes away from his frame with his hands. Can make catches in traffic and track passes over his shoulder. At times shows the strength and agility to spin out of tackle attempts in the secondary. Willing to go over the middle, take a hit and hang on. Has the speed to run past defenders, but also uses his long arms to create space from defenders downfield. Gives his quarterback a target when plays break down by going deep or coming across the field. Does his job as a downfield blocker on run plays, mixes it up with multiple targets if necessary.
Weaknesses Lean upper and lower body builds, strength is an issue when trying to get off the jam, fight for 50-50 balls. Has more than his share of drops in some games, fails to squeeze the ball with his hands to secure it. Settles for body-catches over when high-pointing passes over defenders. Could step in as a kickoff or punt returner in a pinch due to his willingness to run through traffic, but lacks the elusiveness and pure speed most NFL teams covet. Had surgery on his right ankle during the 2012 offseason, did not participate in spring practice.
NFL Comparison James Jones
Bottom Line The Trojans receiver racked up big numbers throughout his career with quarterback Matt Barkley due to his foot quickness and burst after the catch, though the right ankle that bothered him at multiple parts of his career must continue to stay healthy. Woods needs to catch the ball more consistently downfield if he wants to be a top receiver for a team in the NFL, but right now the junior thrives on short to intermediate patterns.Woods always seems to be the other guy. In college it was Marqise Lee. In the pros it was Sammy Watkins.
AgamemnonParticipanthttp://www.cbssports.com/nfl/draft/players/archive/1754280
04/25/2013 – 2013 NFL DRAFT: SIX GUYS WHO MAY SNEAK INTO THE FIRST ROUND: 3. Robert Woods, WR USC: Woods has been lurking behind Cordarrelle Paterson, Tavon Austin, Keenan Allen and Justin Hunter for most of the spring, but his name keeps popping up when I’m discussing the wide receivers in the draft. One coach said, “I was impressed with Woods’ route running, knowledge of the game, work ethic and toughness; he’s a safe pick even in the first round.” Will he beat some of the aforementioned wideouts to the podium Thursday night? Possibly. – Pat Kirwan, CBSSports.com
04/25/2013 – DANE BRUGLER’S FINAL 2013 DRAFT BOARD: 49. WR Robert Woods, USC (6-0, 210, 3JR)…Although he’s not the biggest or fastest, Woods is a sharp route runner with very good quickness in his breaks to create separation and do something with the ball. – Dane Brugler, NFLDraftScout.com
04/25/2013 – ROB RANG’S FINAL 2013 NFL DRAFT BIG BOARD: 25. *Robert Woods, WR, USC: While all eyes were on his quarterback, Woods stole the show at USC’s Pro Day (March 27) turning in much faster times in the shuttle drills, proving the quick change-of-direction so evident on his tape. He can line up inside and out, and can run good routes in a pro-style offense, so Woods is viewed by some as the safest pick of the 2013 receiver class. – Rob Rang, NFLDraftScout.com
04/08/2013 – 2013 USC Pro Day: Matt Barkley was draw, but Robert Woods is star of USC Pro Day…Robert Woods, WR (6-0 1/2, 200) – Woods ran the short shuttle in 4.36 seconds, the three-cone drill in 6.83 seconds, and stood on the rest of his numbers from the combine. Woods had a great pro day workout. – Gil Brandt, NFL.com
03/29/2013 – 2013 USC Pro Day: That wasn’t the case for his primary target, Woods, who shaved nearly a tenth-of-a-second off the 4.47-second 20-yard shuttle drill he’d run at the combine with a time of 4.38 seconds. He was even better in the three-cone drill, where he was timed as fast as 6.84 seconds after being clocked at a disappointing 7.15 seconds in the drill in Indianapolis.
As impressive as Woods was in timed drills, he was even better during the positional drills, exploding out of his breaks and catching nearly every pass thrown to him, including a dazzling one-handed catch deep down the right sideline. Woods’ one drop came on a deep post on Barkley’s final throw against the wind in which the receiver simply lost his concentration. – Rob Rang, NFLDraftScout.com
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Los Angeles Rams Archive (01/01/2017). McVay was hired Jan. 17. I would have kept Battle. He signed with another team. Probably his choice.
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This reply was modified 8 years, 9 months ago by
Agamemnon.
AgamemnonParticipantIn a side note to that, we have “The Dominate” inside pass rusher, Aaron Donald.
With more quick passes used by offenses, outside pass rushers have less time to get to the QB. Maybe that is a factor?
Offensive philosophies are evolving. I can see that. But it is always nice to be able to do it all. đ
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AgamemnonParticipantYeah, that is a misleading title. I did a rough estimate of how many new players might be on the Rams this year and came up with about 20. That counts draft choices, free agents, and undrafted free agents. That might be a bit higher than normal, but not when you consider there is a new coaching staff.
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The most change is at offensive line and wide receiver. I am thinking that Everett might beat out HIgbee and Brown beats Robinson. The nickel, who is almost a starter, might be different too. -
This reply was modified 8 years, 9 months ago by
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